Sunday, 9 April 2017

Canada Learning CODE Week: June 1-8

June 1 - 8, 2017 is Canada Learning CODE Week. Learn more here:

Canada Learning Code week has been created thanks to the support of the Department of Canadian Heritage and Boeing. The week is meant to offer all Canadians the opportunity to participate and learn about our country’s history and re-imagine it digitally (through games, interactive stories, digital art and more!) while advancing digital literacy.

All the resources are free! Download the Teacher Guide and check out the free lessons!

After students complete a lesson, you can submit their project for a chance to win Google Chromebooks for your class. The winning classroom will celebrate Canada’s history and demonstrate historical accuracy, creativity and the use of coding concepts.

On July 1st, Canada Learning Code will reveal a digital scrapbook collection of student projects that celebrate Canada’s 150 years - reimagined through the eyes of our youth. Learn more here:

Tag your Tweets with #CLC150 and #SCDSBcodes.

Sunday, 2 April 2017

Scratch Day: May 2017

How will you celebrate Scratch Day in your school this May?

Learn more at and check out our getting started with Scratch resources.

Thursday, 30 March 2017

Math + Coding

Here are a few coding resources from the TDSB Digital Lead Learners.

Grade K-8

Grades 4-8
Curriculum Connections: Math, Science and Technology, Arts, Language

Integrating Coding into the Elementary School Curriculum by Lisa Floyd
Inventory of Programs with cross-curricular connections:

Tuesday, 28 February 2017

Math + Coding ‘Zine

A combination of math and coding ideas from George Gadanidis  

Math + Coding ‘Zine:

Hour of Code 2017

How can you promote Computer Science during CS Ed week?

The Hour of Code is a global movement that happens each year as part of Computer Science Education Week. Students, Educators and Parents engage in one hour coding activities to explore computer science. Participate this year between December 4th to 10th, 2017 using the ideas below and share your learning using #SCDSBcodes.

For How-To Guides and resources to plan your classroom or school event visit our Hour of Code resource page.

Saturday, 25 February 2017


ScratchMaths is a two-year computing and mathematics-based curriculum designed by the UCL Knowledge Lab in London, England for Key Stage 2 pupils (Grades 5 and 6). Its aim is to enable pupils to engage with and explore important mathematical ideas through learning to program with Scratch. The ScratchMaths curriculum was designed to be delivered over two years, with 3 modules of activities per year BUT there are many activities that you could use to supplement your mathematics program.

Check out the Scratch Maths Curriculum Resources here.

Monday, 13 February 2017

What is Computational Thinking?

Walk through the Computational Thinking course from George Gadanidis to learn about computational thinking. There are many embedded classroom ideas and lessons.

Follow the instructions below if you’d like a certificate for your learning: